Lorcana Academy

Learn Lorcana by playing it.

Short, hands-on lessons with real cards, with Donald Duck on your side. Each one sets up a board, gives you one thing to try, and explains the rule when you get it wrong. No rulebook required.

01 Basics

How a turn works, start to finish.

02

The inkwell

Turning cards into ink, the resource you pay with.

04

Challenges

Fighting characters, damage and banishing.

02 Keywords

The bold words on cards, one at a time.

05Keyword

Rush

Challenge the turn it arrives.

06Keyword

Evasive

Only fliers can catch a flier.

07Keyword

Bodyguard

The wall you have to get through first.

08Keyword

Resist

Armour that shrinks every hit.

09Keyword

Challenger

Stronger on the attack, not on defence.

10Keyword

Reckless

Can't quest, must fight.

11Keyword

Support

Quest, and lend your strength.

12Keyword

Ward

Can't be targeted, only challenged.

14Keyword

Shift

Upgrade a character for less ink.

03 Practice

A real game against a simple opponent.

15

Your first duel

Everything together: Donald and family against Pete and Magica.